Friday, September 3, 2010

Starcraft 2 Campaign Mode Strategy

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Campaign mode strategies:

Tip #1: Use automated defense and keep them repaired with SCVs.

In online play, getting too many automated structures is a murder because you cannot take them on offense with you. Additionally, enemy players will simply avoid your cannons and kill the units and structures they have access too.

However, in campaign mode, the computer is fond of mini-attacks from various entrances to your base. Additionally, the computer always goes for whatever attacks it first.

As a result, by placing a bunker or two at each entrance to your base will go a long way when your units are away from home. You should also leave an SCV parked idly by your bunkers. The SCV will automatically repair bunkers and damaged units, so you can literally set up a few Bunkers and forget about it.

You can usually put two Bunkers up with Marines and leave an SCV there and forget about defending your base for the rest of the game.

Due to the high value of Bunkers, I prefer to get the turreted Bunker's upgrade over the +HP upgrade. Since you should be using SCVs to keep buildings repaired anyway, the extra health does not do much. The extra damage goes a long way, especially at maps where your supplies and money are limited.

Tip #2: Make extensive use of Hero units

Whenever you have access to Hero units, such as when you are controlling Jim Raynor, Zeratul, or the Odin, you will want to have the hero unit take the bulk of the damage.

You can engage in small fights and then let the hero unit heal, either by Medic (Jim Raynor), SCV (Odin), or shield recharge (Zeratul).

Progress slowly when possible and allow yourself to heal up. Do not allow weaker units like Marines to take the focus fire damage during limited-unit missions as they will often die very quickly.

Tip #3: Hire every Mercenary you can.

Mercanaries are really powerful units that can be used in nearly every mission. Mercanaries do not expire and once you hire them, you can use them in every subsequent mission for no extra credit cost.

Nearly every Mercenary is good, but I have a particular liking of the Siege Tanks and the Battlecruiser. The Battlecruiser is great because it can single-handedly pick off defensive enemy structures while you are building up your army. You can then return it to base and repair it, and repeat this process until you have whittled the enemy down to nearly no HP.

Tip #4: Grab all the resource packs and build a quick army.

Most of the "Brutal" missions are tough because the computer comes fast and early. Oftentimes, the difference between losing and winning these missions
is throwing up a fast bunker and training some units quickly.

At the start of every game, I always throw down a Bunker (when applicable) and scout with a fast unit for resource packs littered near the base. There are typically dozens of these packs in every level, each one supplying you with 100 minerals or 100 vespene gas.

Conclusion

By making extensive use of hero units, building automated defense, and massing up a large army as fast as possible, Brutal missions are a breeze!

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